Beast Warrior is one of the expert job classes available to the players of Heroica RPG once they reach level 30 and fulfill a special requirement. Getting access to this job class requires a great reputation among the Wolfgang.
These savage fighters are connected to their bestial side.
- Additional Health: +15
- Weapons: Beast Warriors utilize both ravaging and ranged weapons, including axes, bows, clubs, crossbows, greatswords, longswords, throwing weapons and whips.
- Job Traits: Natural Respite (see Barbarian); Track Down (see Hunter/Assassin); Animalism – The beast warrior can freely assume their beast form outside of battle, allowing them to pass as the animal and talk to other animals as well.
- Battle Style: Animalistic – Beast Warriors can transform into raving beasts.
- SHIELD: Beast Form – The beast warrior transforms into their beast form, fighting in that style until either “SHIELD” or “REVERT” is rolled, the battle ends or they are knocked out (see Beast Form).
- EXTRA CRITICAL HIT: The beast warrior attacks with strength equal to three times their weapon power added to their level. (e.g. WP 15 x 3 + Level 30 = 75 damage)
- HIT: The beast warrior attacks the target with strength equal to their weapon power added to their level. (e.g. WP 15 + Level 30 = 45 damage)
- STEAL: If the target carries gold, the beast warrior steals gold equal to the target’s level. Otherwise nothing happens.
- DAMAGE: The beast warrior is struck by the opponent’s attack.
- SPECIAL DODGE: The beast warrior has a 1/2 chance to dodge the opponent’s special skill so that it hits the next ally in turn instead, unless the skill hits everybody.
Beast Form[]
When initiated into the job class, the Beast Warriors are given the ability to transform into a raving beast. The beast can be whatever suits their personality the best, even a bird or a reptile. Beasts cannot wield weapons so they do not benefit from the equipped weapon’s effects.
- SHIELD: Beast Unleashed – The beast charges ferociously at the target with all of its might. A die roll determines how many times the beast strikes with strength equal to three times their level, causing a bleeding by 5-effect as well. (e.g. Level 30 x 3 = 90 damage + bleeding per hit (1-6 hits)) The beast then reverts back to its humanoid form.
- MASSACRE: The beast attacks all enemies with strength equal to two times their level. (e.g. Level 30 x 2 = 60 damage to all enemies)
- BITE: The beast chews the target with strength equal to their level and regains an equal amount of health. (e.g. Level 30 = 30 damage and restore 30 health to self)
- COUNTER: The beast is struck by the opponent’s attack but attacks right back at the enemy with strength equal to their level.
- DAMAGE: The beast is struck by the opponent’s attack.
- REVERT: The beast reverts back to its humanoid form.