FANDOM


Heroica-marauder

Marauder is one of the expert job classes available to the players of Heroica RPG once they reach level 30 and fulfill a special requirement. Getting access to this job class requires completion of certain quests related to the crew of The Magpie.

These swift strikers deal several rapid, precise blows at once to keep enemies at bay.

  • Additional Health: +15
  • Weapons: Marauders use a pair of light, one-handed weapons, such as daggers, longswords, maces and whips. It must be specified which weapon is primary and which is secondary. One dual-strike weapon can be used as a 'pair' of weapons, but the dual-strike effect does not apply.
  • Job Traits: Flee (see Rogue); Agility – Marauders can avoid any traps they come across; Two is Better than One – After upgrading a weapon's power at a smithy, marauders may choose to upgrade a weapon of a lower power for free.
  • Battle Style: Dexterous – Marauders can target up to two enemies at a time.
  1. SHIELD: Slice and Dice – The marauder unleashes a whirlwind of rapids strikes, dealing damage equal to three times their combined weapon power added to their level to each target, ignoring defense, and inflicting the slowed-effect. ((WP: 15 + WP: 10) x 3 + level 30 = 105 damage ignoring defense + slowed-effect to each target, or 210 damage ignoring defense + slowed-effect to one target.)
  2. CRITICAL DUAL HIT: The marauder attacks two targets with strength equal to twice their weapon power added to their level. The first target will receive damage from the primary weapon, and the second target from the secondary. The marauder can choose to attack one target twice. ((WP: 15 (Primary) x 2) + level 30 = 60 damage to first target; (WP: 10 (Secondary) x 2) + level 30 = 50 damage to second target, or 110 damage to single target.)
  3. DUAL HIT: The marauder attacks two targets with strength equal to their weapon power added to their level. The first target will receive damage from the primary weapon, and the second target from the secondary. The marauder can choose to attack one target twice. (WP: 15 (Primary) + level 30 = 45 damage to first target; WP: 10 (Secondary) + level 30 = 40 damage to second target, or 85 damage to single target.)
  4. RIPOSTE: The marauder deflects the first target’s attack, inflicting the confused-effect, and causing damage equal to its level to the second target. If attacking a single target, the marauder causes the target to deal damage to itself, and it is inflicted with the confused-effect.
  5. DUAL DAMAGE: The marauder is struck by both opponent’s attacks. If there is only one opponent, it will attack twice. Both attacks stack before row and SP is taken into account.
  6. DUAL SPECIAL DAMAGE: The marauder is struck by both opponent’s special skills. If there is only one opponent, it will use its special skill twice, if applicable.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.